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Malefic

Elementos: Veneno/ Fantasma/ Dark



Bônus dos Ranks



Malefic Troublemaker
5% atk/def ghost e 8% atk/def venom.



Malefic Venomancer
10% atk/def ghost e 13% atk/def venom.
Não é necessário alimentar pokémons do elemento do clã.



Malefic Spectre
15% atk/def ghost e 18% atk/def venom.
Heal 4x em pokémons do elemento do clã.



Malefic Nigthwalker
20% atk/def ghost e 23% atk/def venom.
Os pokémons do elemento do clã acertam pokémons do tipo Normal com efetividade 50%.



Malefic Lord
25% atk/def ghost e 28% atk/def venom.


Tasks

Malefic Troublemaker (level 90+)
Items: 2.000 bottles of poison, 2.000 ghost essences and 10 snake tails.
Catch: Weezing
Kill: 80 Wartortles, 30 Electrodes, 120 Machokes, 50 Tangelas, 80 Charmeleons.
Kill: 250 Machamps ...

Pokémons para a Danger Room: Weezing, Arbok, Murkrow, Umbreon, Golbat e Haunter.
Sugestões de Danger Room: Gardestrike e Orebound.



Malefic Venomancer (level 100+)
Items: 2.500 bottles of poison, 2.500 ghost essences and 15 bat wings.
Catch: Haunter
Kill: 50 kinglers, 80 wartortles, 70 dugtrios, 80 pikachus.
Kill: 40 rhydons, 50 lapras, 50 charizards and 80 jynxs.
Pokémons para a Danger Room : Nidoqueen, Nidoking, Umbreon, Shiny golbat,  Haunter e Qwilfish.
Sugestões de Danger Room:



Malefic Spectre (level 110+)
Items: 3.000 ghost essence, 3.000 bottle of poison, 10 male ears and 10 female ears.
Catch: Nidoking
Kill: 62 lapras, 100 nidokings, 90 dragonairs and 100 jynxs.
Kill: 100 charmeleons, 70 marowaks, 70 hypnos and 50 sandslashs.
Pokémons para a Danger Room : ?
Sugestões de Danger Room:

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Malefic Nigthwalker (level 120+)
Items: 3.800 Ghost essence, 3.800 bottle of poison and 35 traces of ghost.
Catch: Gengar
Kill: 120 venomoths, 100 sandslashs, 50 dewgongs and 85 golducks.
Kill: 150 poliwraths, 20 snorlaxs, 80 kangaskhans and 50 tentacruels.
Pokémons para a Danger Room : ?
Sugestões de Danger Room: Shiny Gengar, Misdreavus, Shiny Muk, Shiny Venomoth, Shiny Nidoking e Tyranitar.

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